Plugins and SDK GamePush

Official GamePush plugins let you connect the SDK to your game quickly, whichever engine you use. Every plugin is maintained by the GamePush team, updated regularly, and free to use.

GamePush plugins and SDK
  • Unity

    Unity

    The official GamePush plugin for Unity is built for browser and mobile games. It includes a ready SDK integration and support for game services, cloud saves, leaderboards, achievements, analytics, and other platform features.

    Updated: June 25, 2026

  • Defold

    Defold

    The Defold plugin lets you integrate GamePush into Defold projects quickly. It supports the core game services and the platform API.

    Updated: August 28, 2026

  • Godot

    Godot

    GamePush provides an official plugin for Godot Engine. It gives you the platform features without building a REST API integration yourself.

    Updated: March 14, 2026

  • Construct 3

    Construct 3

    The Construct 3 plugin is aimed at HTML5 game developers. It cuts integration time and lets you use the main GamePush game services.

    DocumentationDownload

    Updated: August 15, 2026

  • Construct 3 Channels

    Construct 3 Channels

    A separate addon for realtime chats and messages. Install it alongside the main Construct 3 plugin.

    DocumentationDownload

    Updated: August 15, 2026

  • GameMaker

    GameMaker

    The official GamePush plugin for GameMaker lets you integrate the GamePush SDK into GameMaker projects quickly. It supports player auth, cloud saves, leaderboards, achievements, analytics, and other platform services.

    Updated: September 10, 2026

GamePush plugins for game engines

GamePush provides official plugins for popular game engines so you can integrate the SDK in just a few minutes. Instead of building the API yourself, you get a ready set of components for player auth, data saves, leaderboards, achievements, analytics, in-game purchases, and other game services.

All plugins are maintained by the GamePush team and updated alongside the platform. Developers stay compatible with current engine versions and get access to new SDK features.