Hierarchy (view full)

Constructors

Properties

_events: EventLite = ...
adapter: default
adsInfo: PlayerAdsInfo
banners: Record<BannerType, Banner>
config: PlayerProjectConfig
fullscreenBanner: Banner
fullscreenDisplayIntervalId: number = 0
isAdblockEnabled: boolean = false
isFullscreenPlaying: boolean = false
isPreloaderPlaying: boolean = false
isRewardedPlaying: boolean = false
isStickyPlaying: boolean = false
preloaderBanner: Banner
rewardedVideo: Banner
stickyBanner: Banner
stickyRefreshIntervalId: number = 0

Accessors

  • get _stickyBannerOffsets(): {
        bottom: number;
        top: number;
    }
  • Returns {
        bottom: number;
        top: number;
    }

    • bottom: number
    • top: number

Methods

  • Parameters

    • isInit: boolean

    Returns void

  • Parameters

    • bannerType: BannerType

    Returns void

  • Parameters

    • bannerType: BannerType

    Returns boolean

  • Parameters

    • bannerType: BannerType
    • type: keyof BannerLimits

    Returns boolean

  • Parameters

    • data: ShowAdsInfo

    Returns void

  • Parameters

    • __namedParameters: {
          showCountdownOverlay?: boolean;
      } = {}
      • Optional showCountdownOverlay?: boolean

    Returns Promise<boolean>

  • Parameters

    • __namedParameters: {
          showRewardedFailedOverlay?: boolean;
      } = {}
      • Optional showRewardedFailedOverlay?: boolean

    Returns Promise<boolean>