Hierarchy (view full)

Constructors

Properties

#playerSchedulersList: PlayerScheduler[] = []
#schedulersList: Scheduler[] = []
#syncManager: SyncManager
_events: EventLite = ...

Accessors

Methods

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • schedulerIdOrTag: string | number

    Returns Promise<SchedulerInfo>

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number
    • triggerIdOrTag: string

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • schedulerIdOrTag: string | number

    Returns Promise<Omit<SchedulerInfo, "scheduler">>

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number
    • triggerIdOrTag: string

    Returns boolean

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • schedulerIdOrTag: string | number

    Returns Promise<SchedulerInfo>

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • schedulerIdOrTag: string | number
    • day: number
    • triggerIdOrTag: string

    Returns Promise<SchedulerDayInfo>

  • Parameters

    • opts: {
          id?: number;
          tag?: string;
      }
      • Optional id?: number
      • Optional tag?: string

    Returns Promise<Omit<SchedulerInfo, "scheduler">>