Constructors

Properties

#context: string = ''
#innerStorage: default[]
#readyTransaction: Transaction<void>
#saveInPlatformStorage: boolean = true
isEmptyOnBoot: boolean = true
ready: Promise<void>
storages: default[] = []
temp: Record<string, any> = {}

Accessors

Methods

  • Parameters

    • storages: default[]
    • key: string

    Returns Promise<any>

  • Parameters

    • storages: default[]
    • key: string
    • value: any

    Returns Promise<void[]>

  • Parameters

    • context: string
    • saveInPlatformStorage: boolean

    Returns Promise<void>

  • Parameters

    • contextFrom: string
    • contextTo: string
    • saveInPlatformStorage: boolean

    Returns Promise<void>

  • Parameters

    • context: string
    • isLocal: boolean = false

    Returns Promise<[PlayerState, string, Lang]>

  • Parameters

    • storages: default[]
    • key: string

    Returns Promise<any>

  • Parameters

    • userId: string

    Returns Promise<boolean>

  • Parameters

    • context: string

    Returns Promise<(string | PlayerState)[]>

  • Parameters

    • info: PlayerAdsInfo

    Returns Promise<void | void[]>

  • Parameters

    • config: PlayerProjectConfig

    Returns Promise<void | void[]>

  • Parameters

    • language: Lang

    Returns Promise<void | void[]>

  • Parameters

    • playerState: PlayerState
    • saveInPlatformStorage: boolean

    Returns Promise<void | void[]>

  • Parameters

    • secretCode: string

    Returns Promise<void | void[]>

  • Parameters

    • storages: default[]
    • key: string
    • value: any

    Returns Promise<void[]>

  • Parameters

    • key: string
    • value: any

    Returns Promise<void | void[]>

  • Parameters

    • storages: default[]
    • key: string
    • value: any

    Returns Promise<void[]>

  • Parameters

    • saveInPlatformStorage: boolean

    Returns void

  • Parameters

    • storages: default[]
    • innerStorage: default[]

    Returns void