CoreEvents: {
change:avatarGenerator: ProjectConfig["avatarGenerator"];
change:language: Lang;
change:orientation: boolean;
event:connect: void;
gameStart: void;
gameplayStart: void;
gameplayStop: void;
init: void;
overlay:ready: void;
pause: void;
resume: void;
}
Type declaration
change:avatarGenerator: ProjectConfig["avatarGenerator"]
change:language: Lang
change:orientation: boolean
event:connect: void
gameStart: void
gameplayStart: void
gameplayStop: void
init: void
overlay:ready: void
pause: void
resume: void