CoreEvents: {
    change:avatarGenerator: ProjectConfig["avatarGenerator"];
    change:language: Lang;
    change:orientation: boolean;
    event:connect: void;
    gameStart: void;
    gameplayStart: void;
    gameplayStop: void;
    init: void;
    overlay:ready: void;
    pause: void;
    resume: void;
}

Type declaration

  • change:avatarGenerator: ProjectConfig["avatarGenerator"]
  • change:language: Lang
  • change:orientation: boolean
  • event:connect: void
  • gameStart: void
  • gameplayStart: void
  • gameplayStop: void
  • init: void
  • overlay:ready: void
  • pause: void
  • resume: void