GameVariablesEvents: {
    change: VariablesState;
    error:fetch: Error;
    error:fetchPlatformVariables: Error;
    fetch: ProjectVariable[];
    fetchPlatformVariables: Record<string, any>;
}

Type declaration

  • change: VariablesState
  • error:fetch: Error
  • error:fetchPlatformVariables: Error
  • fetch: ProjectVariable[]
  • fetchPlatformVariables: Record<string, any>