Analytics in one place


Ready-made game mechanics, cloud saves, payments, analytics and multiplayer through a single API. Focus on the game, not infrastructure.
To launch a game, writing game code is not enough. You need to build and maintain a full server platform. That takes time and resources.
Game mechanics are available without your own servers — directly from the game engine or API
Infrastructure
Analytics
Analytics in one place

Ad statistics

Purchases and content analytics

Admin panel
GamePush provides a convenient admin panel where you can manage the game, players and events in a visual UI — without writing code or asking developers.
Testing sandbox

Player profile

Supported engines
And any engines on JavaScript Runtime (Phaser, Pixi, etc.)
Pricing
We offer several discounted usage plans and a free tier.
*DAU (Daily Active Users) — active players per day. Figures are approximate and based on the average number of requests per player. If limits are exceeded, billing follows the Pay-as-you-go model.
Estimate the cost based on daily active players and the time they spend in the game
Requests per month: 25,000
Price per month: $0
DAU (Daily Active Users)
Average time in game (minutes)
Requests per month
~28,500
Price per month: $0
Calculations include discounts based on an average of 1.9 requests / minute per player. The first 50,000 requests are free every month.
All backend services work through the SDK automatically. No extra integrations.
Distribution
After connecting the backend, we can publish your game on dozens of platforms for you.
GAMEPUSH ECOSYSTEM
Ready infrastructure, analytics, payments and game mechanics without servers or DevOps.